Fairleigh Dickinson University

Animation Lab Renovation

PRINCIPAL

Daniel Topping

ARCHITECTURAL TEAM

Elizabeth Burke

INTERIOR DESIGN

Elizabeth Burke

Project Overview

The new home for Fairleigh Dickinson University’s programs in animation and video games both facilitates and celebrates a 21st-century arts education, in a dramatic, graphic space that manifests a virtual world inside the real one.

The university’s first major investment in renewing its aging 1960s arts building, the new animation lab combines a formerly separate classroom and computer lab into a single multifunctional space. Now, glass walls invite passersby into a community of 3D modeling and making, supported by a computer lab, 3D-printing lab and a flexible space with whiteboards for collaborative work, student critiques or motion capture.

The environment embodies the digital spaces in which students work, thanks to high-contrast colors, the gridded ceiling and the wireframe graphic on the feature wall.

It also supports student comfort and wellbeing with ergonomic gaming chairs and adjustable sit-to-stand workstations. The dark background and semi-diffused lighting reduce eyestrain and glare on computer monitors.

To promote the curriculum, students’ own designs are displayed and regularly swapped out, using PVC-printed graphics mounted with double-sided tape on the laminated-panel feature wall.

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